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Superfighters deluxe mods
Superfighters deluxe mods













If Frankie is saved (usually by cheating) he dives down to the playable area and helps in fighting zombiesīosses are powerful enemies that are extremely resilient, so resilient, in fact, that they can survive a direct-hit from a Bazooka. The zombie, after killing Frankie, dives down. He is then disarmed and killed, the gun falls into the playable area and can be picked up by players. He pulls out a Pistol and starts shooting Frankie is bald with a rather "gangster" appearance with a green tattoo on his left arm. Ninja Zombies, unlike every other zombie, are always female, this is unique to only Ninja Zombies as of now.įrankie is the first and only human (non-infected) character from all other NPC characters. Zombie Ninja are the rarest type of zombie in ZN and carry only a katana, they are just like every other zombie and only differ in their appearance and the weapon they carry. Zombie Agents are very rare, they drop rarer weapons such as: Bazooka, Grenade Launcher, M60. they can also be killed easily by useing chairs They have the ability to set flammable objects on fire once in close proximity. Nimble zombies unlike any other zombie, dive if you flee from them, in order to force you to melee they best way to kill them fast is to use chairsįire Zombies both on and off fireįire Zombies are one of the toughest zombies in ZN and fortunately they do not appear in the early waves, they are constantly on fire and should be dealt with ranged weapons and powerful melee weapons like the Fire Axe and Katana.

superfighters deluxe mods

Nimble zombies appear in the second wave and are the fastest and the weakest of all zombies and while easy to deal with alone, like Standard Zombies their strength also lies in their numbers. Zombie Soldiers are relatively rare, they drop useful weapons such as: Assault Rifle, Carbine, Pump-Action Shotgun, Sawed-Off Shotgun, Uzi, Knife.

superfighters deluxe mods

Zombie Thugs are like normal zombies but carry weapons, those weapons being Uzi, Pistol, Revolver, Chain, Knife, Baseball Bat, and Sawed-Off Shotgun An easy way to get rid of them is to lure them to an environmental Hazard and shoot the hazard when they're range. Police Zombies are like Construction Zombies but carry more than just melee weapons, those weapons are, Baton, Pistol, Revolver, Flare Gun, and Pump-Action Shotgun.īrute Zombies are the largest and most durable of all zombies (except for bosses), fortunately they are just as slow as Standard Zombies however, they are very difficult to kill and almost always survive to the end of a wave. Out of all the zombies, the Construction Zombie has the second smallest pool of weapons out of all the zombies Worker Zombies or just Construction Zombies are like Standard Zombies but carry melee weapons, those melee weapons are, Hammer Pipe Wrench, and Fire Axe. The Standard Zombie wears a dark blue torn shirt and pants, however, The Standard Zombie that kills Frankie is unique as it lacks the dark blue torn shirt that all other Standard Zombies wear. Standard Zombies are not that much of a threat and die very easily, their only strength is in their numbers, it is advised to melee them if they come alone or in a huddled group.

superfighters deluxe mods

Zombies rarely perform a 3-hit combo and mostly hit only once or twice, zombies are also rather slow and inefficient at navigation they will sometimes take a longer route and will sometimes pause completely as if processing something, on their own zombies aren't impressive in combat (including bosses), their real strength lies in numbers.

superfighters deluxe mods

Zombies come in many varieties, some more durable, some faster, some carry rarer weapons, while some zombies are present right from the start, most appear in later waves due to their difficulty and/or due to their rarer loot.















Superfighters deluxe mods